[fltsim.0]
title=USN`44 SBD-2 Dauntless
sim=SBD-2 Dauntless (CFS2)
model=(CFS2,Shining)
panel=\..\..\_Panel\WW II\USA\SBD DAUNTLESS
sound=\..\..\_Sound\WW II\Fighter\Radial\P-47
Texture=(1944_Blank)

[WEIGHT_AND_BALANCE]
empty_weight = 6675.0     // (pounds)

reference_datum_position     =  0.0, 0, 0	// (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline)
empty_weight_CG_position     =  0.0, 0, 0       // (feet) longitudinal, lateral, vertical distance from specified datum

max_number_of_stations = 50

station_load.0 = 170,    0.0, 0.0, 2.0		//Pilot           Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.0 = 170,   -4.7, 0.0, 2.0		//Co-Pilot        Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)

;Moments of Inertia
empty_weight_pitch_MOI = 8156.08  //slug-ft^2
empty_weight_roll_MOI  = 5582.93  //slug-ft^2
empty_weight_yaw_MOI   = 10946.32 //slug-ft^2

[flight_tuning]
cruise_lift_scalar     = 1.0
parasite_drag_scalar   = 1.0
induced_drag_scalar    = 1.0
elevator_effectiveness = 1.0
aileron_effectiveness  = 1.0
rudder_effectiveness   = 1.0
pitch_stability        = 1.0
roll_stability         = 1.0
yaw_stability          = 1.0
elevator_trim_effectiveness = 1.0
aileron_trim_effectiveness  = 1.0
rudder_trim_effectiveness   = 1.0

[piston_engine]
power_scalar = 1.0

[propeller]
thrust_scalar = 1.0

[exits]
number_of_exits = 1
exit_rate.0 = 0.4  				;Percent per second

[electrical]
max_battery_voltage = 24.0
generator_alternator_voltage = 28.0
max_generator_alternator_amps = 60.0

[contact_points]
	//0  Class
	//1  Longitudinal Position        (feet)
	//2  Lateral Position             (feet)
	//3  Vertical Position            (feet)
	//4  Impact Damage Threshold      (Feet Per Minute)
	//5  Brake Map 		         (0=None, 1=Left, 2=Right)
	//6  Wheel Radius	         (feet)
	//7  Steer Angle		         (degrees)
	//8  Static Compression           (feet)  (0 if rigid)
	//9  Max/Static Compression Ratio
	//10 Damping Ratio	         (0=Undamped, 1=Critically Damped)
	//11 Extension Time	         (seconds)
	//12 Retraction Time	         (seconds)
	//13 Sound Type
point.0=1, -21.80,   0.00, -2.90, 1600, 0, 0.40, 90.0, 0.50, 2.5, 0.90, 4.0, 3.5, 0
point.1=1,   1.50,  -5.13, -6.98, 2200, 1, 1.20,  0.0, 0.70, 2.5, 0.88, 6.5, 7.5, 2
point.2=1,   1.50,   5.13, -6.98, 2200, 2, 1.20,  0.0, 0.70, 2.5, 0.88, 8.0, 8.0, 3
point.3=2,   0.00, -20.00, -1.25, 1200, 0, 0.00,  0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 5
point.4=2,   0.00,  20.00, -1.25, 1200, 0, 0.00,  0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 6
point.5=2, -20.25,   0.00, -1.66, 1200, 0, 0.00,  0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 9
point.6=2,   2.41,   0.00, -2.08, 1200, 0, 0.00,  0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 4

static_pitch = 11.0	 	  //degrees (pitch when loaded on ground)
static_cg_height = 5.93           //(feet) altitude of CG when at rest (altitude when loaded on ground)

[Views]
// (feet) longitudinal, lateral, vertical distance from reference datum
eyepoint = -1.7, 0.0, 3.5        

[TailHook]
tailhook_length=4				;(feet)
tailhook_position = -15.0, 0.0, -1.0		;(feet) longitudinal, lateral, vertical positions from datum
cable_force_adjust = 1.0

[folding_wings]
wing_fold_system_type = 4			;0=None
fold_rates = 0.12,0.11				;Percent per second